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Hey guys, You probably already have this noted but the particle view in the viewport for fluids behaves like the old one (only shows each interval frame). This is when using the new separated solver
The combined simulator would let you view the particles (not sprites) every frame when Particle Export > Velocity was checked. This does not work in the separated LiquidSim and acts like the old core. The old core only let you see those particles every time a backup frame was reached.
well, thanks for the report, i didn't notice that, because still dealing with the legacy simulator , just working with old scenes
edit:
i suppose you noticed that the liquid export controls are placed in the output panel of the liquid simulator, because the liquid is already not a "special" case, like in the old one?
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