Hi,
my question is probably really simple. I got a pretty complexe scene with a lot of round geometry that water simply goes over and then kind of dry. My problem is when the liquid particle disappear it let the liquid geometry with strange shape and artefact. I already increase my resolution to about 9 000 000.
I made a simplify 3d scene of what is the problem. I link an image and there is the 3d Scene too.
Thanks.
https://www.dropbox.com/s/3gr8kvvwg8...ne_01.max?dl=0
PS: I got another question after I install the nightly build. What is exactly "FLIP" in the Dynamic rollout under Material transfer ?
my question is probably really simple. I got a pretty complexe scene with a lot of round geometry that water simply goes over and then kind of dry. My problem is when the liquid particle disappear it let the liquid geometry with strange shape and artefact. I already increase my resolution to about 9 000 000.
I made a simplify 3d scene of what is the problem. I link an image and there is the 3d Scene too.
Thanks.
https://www.dropbox.com/s/3gr8kvvwg8...ne_01.max?dl=0
PS: I got another question after I install the nightly build. What is exactly "FLIP" in the Dynamic rollout under Material transfer ?
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