I tried a search but I could not find a similar problem. Sorry if I missed it already.
My problem is with the backup frames in an ocean simulation of a container ship sailing at sea. All the frames of the foam and the splashes work great up until ever 15'th frame where there is a noticable difference in the sim. Looks like the opacity drops somewhat or something along those lines.
The image at the top is the problem image, and the image at the bottom is the way all the other renders are outputed. As you can see it looks like the opacity of the particles are abit lower at the backup interval.
My problem is with the backup frames in an ocean simulation of a container ship sailing at sea. All the frames of the foam and the splashes work great up until ever 15'th frame where there is a noticable difference in the sim. Looks like the opacity drops somewhat or something along those lines.
The image at the top is the problem image, and the image at the bottom is the way all the other renders are outputed. As you can see it looks like the opacity of the particles are abit lower at the backup interval.
Comment