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rendering vray water.

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  • rendering vray water.

    i'm creating a splash effect in vray. the issue is that to gain refraction in vray you need to shell the mesh. so how do i shell my water or is there a Phoenix preset shader for water? attached is a screenshot of what im trying to render
    Click image for larger version

Name:	BottleSplash_0010026.jpg
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ID:	883448

  • #2
    hmm I think you got it mixed up a bit. Sim water already has volume as is not single sided. Water in real world always has thickness. You don't need to shell anything.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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