Announcement

Collapse
No announcement yet.

PHXTurbulence not affecting fluid sim

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • PHXTurbulence not affecting fluid sim

    Hi Ivaylo,

    I'm trying to add a little turbulence to the rain.max file you supplied. I can't seem to get a PHXTurbulence to affect the fluid sim at all, nor the Wave Force. I've been cranking the values up and down to extremes. Has this been disabled? Or maybe it has something to do with the setup of that specific liquid sim file that isn't allowing any affect on the falling drops. Thanks.
    Last edited by ttdww; 04-02-2016, 01:16 PM.

  • #2
    Hi,

    It's not Ivaylo That's a bug in the latest nightlies, you can workaround it if you rewind a week back, until the fix is in. Thanks for reporting this!

    Cheers!
    Svetlin Nikolov, Ex Phoenix team lead

    Comment


    • #3
      Hey Svetlin! Thanks very much! Will do.

      Comment


      • #4
        Actually, only to the turbulence is not working - the wave force will work, but would not affect this kind of simulation in a logical manner, because it's not a container with liquid - it applies only to liquid that is below the init. fillup level...
        Svetlin Nikolov, Ex Phoenix team lead

        Comment

        Working...
        X