I've noticed that when i try to use this feature i get to problems.
1. if i try to continue the simulation fro, the last frame then there is a jump in the liquid sim.
2. if i did initial fill to a glass let's say. after the liquid calmed down, i'm simulating the scene from frame 0 but starting with the last good simulated frame where the liquid is calm, what happens is the the liquid lose it's volume until it is dissapear. like it is being consumed from the bottom.
i'm using 3Ds max 2014 Phoenix version: 2.25.01 Nightly Build ID:1604196732
1. if i try to continue the simulation fro, the last frame then there is a jump in the liquid sim.
2. if i did initial fill to a glass let's say. after the liquid calmed down, i'm simulating the scene from frame 0 but starting with the last good simulated frame where the liquid is calm, what happens is the the liquid lose it's volume until it is dissapear. like it is being consumed from the bottom.
i'm using 3Ds max 2014 Phoenix version: 2.25.01 Nightly Build ID:1604196732
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