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extra meshes appearing in render
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ok think i fixed it.....for now
there were hidden Liquidsims that i couldnt see in the 'select by scene' that were revealed with mxs....
classOf $
getClassInstances LiquidSim
shit = #()
for o in objects do( print (classof o))
for o in objects do( if (classOf o) == LiquidSim then (append shit o))
select shit
scene file
https://www.dropbox.com/s/bctv6cm2za...drink.max?dl=0
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