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Particle Count Max Limit

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  • Particle Count Max Limit

    Dear Phoenix - We have come across issues when trying to sim mist, splashes or foam with high amount of particles. Every time we try to push our particle count above 150 million Phoenix will crash. Is there a max limit for the particle count?

  • #2
    unfortunately yes, the is some old code involved in the particle management, that has legacy 32bit limitations
    ______________________________________________
    VRScans developer

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    • #3
      Still, would it be possible to send your scene over to support? The least we can do in this case is at least take care not to crash but pop a proper message until we resolve this limitation.

      Thank you!
      Svetlin Nikolov, Ex Phoenix team lead

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      • #4
        I've attached the scene.

        Originally posted by a0121536 View Post
        Still, would it be possible to send your scene over to support? The least we can do in this case is at least take care not to crash but pop a proper message until we resolve this limitation.

        Thank you!
        Attached Files

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        • #5
          Thank you! Will get back to you when we have something.
          Svetlin Nikolov, Ex Phoenix team lead

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