hi,
i`ve done a very low quality sim for an infinite ocean (i`m not using the sim part for anything).
in general it looks good, the foamtex too. however i`m getting specific frames which just don`t render through backburner or locally. out of 186 frames, 6 frames won`t render. they cause 3dsmax to hang while `transforming vertices` just after pressing render (presumably for displacement ?) i`ve tried resimulating but no luck.
what`s strange is that even after resimulating it`s the same exact frames that won`t render. (i changed the grid size/res just to make sure it was a different cache)
i`ve tried rendering with different materials and it still freezes even with a default grey so i presume it`s either phoenix or vray. using vray 3.30.05, 3dmax 2016. phx nightly 26878.
any thoughts ?
anthonyh
i`ve done a very low quality sim for an infinite ocean (i`m not using the sim part for anything).
in general it looks good, the foamtex too. however i`m getting specific frames which just don`t render through backburner or locally. out of 186 frames, 6 frames won`t render. they cause 3dsmax to hang while `transforming vertices` just after pressing render (presumably for displacement ?) i`ve tried resimulating but no luck.
what`s strange is that even after resimulating it`s the same exact frames that won`t render. (i changed the grid size/res just to make sure it was a different cache)
i`ve tried rendering with different materials and it still freezes even with a default grey so i presume it`s either phoenix or vray. using vray 3.30.05, 3dmax 2016. phx nightly 26878.
any thoughts ?
anthonyh
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