Heya Folks!
I'm doing some infinite ocean stuff at the minute with boat wakes so the phoenix ocean mesh makes lots of sense. I've done a quick liquid sim and then tried to do a resim with splashes and foam. The splashes are totally fine but don't generate a lot of rendered pixels (lots of particles but the splash shader seems to output very little) so I was thinking that foam must provide most of the white water. When I try to do this with my current nightly I get a memory flood which will evenetually kill my machine. I think this was the build from 20160803. Are there any known issues with foam?
It's a fairly small grid - 200 x 50 x 15 in terms of cell size and also in metres. I've tried small amounts in the foam birth settings - amount of 0.2 and vel thresh of 5.0m to try and keep count down in case it's a very memory intensive setting. It was mentioned elsewhere in the forums that some issues may have been introduced recently with splash or foam, is this the case and would I better off going back to an earlier nightly?
Cheers!
John
ship_splash_resimulation_001.zip
I'm doing some infinite ocean stuff at the minute with boat wakes so the phoenix ocean mesh makes lots of sense. I've done a quick liquid sim and then tried to do a resim with splashes and foam. The splashes are totally fine but don't generate a lot of rendered pixels (lots of particles but the splash shader seems to output very little) so I was thinking that foam must provide most of the white water. When I try to do this with my current nightly I get a memory flood which will evenetually kill my machine. I think this was the build from 20160803. Are there any known issues with foam?
It's a fairly small grid - 200 x 50 x 15 in terms of cell size and also in metres. I've tried small amounts in the foam birth settings - amount of 0.2 and vel thresh of 5.0m to try and keep count down in case it's a very memory intensive setting. It was mentioned elsewhere in the forums that some issues may have been introduced recently with splash or foam, is this the case and would I better off going back to an earlier nightly?
Cheers!
John
ship_splash_resimulation_001.zip
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