I have a simple setup where an object falls down over 500 frames that is on fire. On around frame 380 the object passes a "magic border" and the fire that was rising / trailing behind the object, suddenly goes off to the right, like there was a massive windforce hitting it suddenly. (think rocket enginge.) You can actually see the border clearly in the simulation. What could be the problem? I only have one wind force in the sim, and that has zero on wind and 100 on turb. Looks like a bug, but I will try it again and delete everything that is not needed for the sim and see if that helps.
I still use 2.2, could it be an old bug? I tried to install one of the latest nightlies on a similar scene, but all kinds of wierd things happened, so I reverted back again. (the emission object was emitting in two places at the same time among other things)
Any clues? Is there a floor setting I have missed?
I still use 2.2, could it be an old bug? I tried to install one of the latest nightlies on a similar scene, but all kinds of wierd things happened, so I reverted back again. (the emission object was emitting in two places at the same time among other things)
Any clues? Is there a floor setting I have missed?
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