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No wetting on grid in Phoenix 3

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  • No wetting on grid in Phoenix 3

    Firstly, great job guys. Looks great.

    So in the nightlies with wetting enabled you got the sticky particles on closed grids.
    It appears that that no longer happens. Getting sticky on geometry just not the closed grid.
    Is this intentional, do we now need to create geometry.
    Attached Files
    Gavin Jeoffreys
    Freelance 3D Generalist

  • #2
    Hey, um.. we considered it as a bug and removed it. How did you shade wetmap particles from the grid?
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      Was just playing around with viscosity, wasn't actually using it for shading, but without it the closed grid has no friction with the viscous liquid so it slides around and flattens out. (see the attached previews)

      Not really an issue, was just handy not having to create floor geometry that intersects with the grid by a few cells.
      Attached Files
      Gavin Jeoffreys
      Freelance 3D Generalist

      Comment


      • #4
        Good point, the sticking is a reason enough to bring this back. Thanks!
        Svetlin Nikolov, Ex Phoenix team lead

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