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Where is opacity floor setting?

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  • Where is opacity floor setting?

    It appears that phoenix when rendering in "Smoke" crushes opacity somewhere around .002 and I would like to turn it off since I'm trying to render a hazy room but there are voids of "0" even though there appears to actually be a little detail in the sim itself.
    Gavin Greenwalt
    im.thatoneguy[at]gmail.com || Gavin[at]SFStudios.com
    Straightface Studios

  • #2
    the parameter is hidden, select the simulator, open the listener and type $.skiptransp , this will report the opacity considered fully transparent, there is another parameter stoptransp controlling the opacity considered fully opaque. you can play with them, assigning new values $.skiptransp=....
    ______________________________________________
    VRScans developer

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    • #3
      Thanks! Glad I wasn't missing something silly and obvious.
      Gavin Greenwalt
      im.thatoneguy[at]gmail.com || Gavin[at]SFStudios.com
      Straightface Studios

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