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Splash grid artifacts
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They look okay in motion but it would be nice to have none. I basically have a sphere in the scene which I have full up 90%. This drops into a shape that has been outlined and then extruded up to make walls where the liquid sits. The walls are single sided. The simulation looks good overall. That is the only geometry in the scene.
The setup is the standard liquid setup that you can create with a bit of adjustment to the viscosity = 0.1. Surface tension 0.5. Time scale 0.75.
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