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  • gpu viewport preview disappears closer in

    hi,
    using the latest 3.03.00. if i zoom in on my smoke sim too much it disappears in gpu preview. if i zoom the camera out it reappears, too close and it vanishes. switching off gpu preview shows the cells correctly close in. scene scale related maybe ? doesn`t seem to be viewport clipping.
    thanks
    anthonyh

  • #2
    If it is Max then you cant view GPU when camera in the grid
    Adam Trowers

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    • #3
      hi flipbook,
      really ? i never knew that. nuts. that explains it.
      thanks

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      • #4
        Lol! I had the same problem today! I knew about the fact fact that we can't see the preview if the cam is in the grid but I just didn't noticed that my cam was inside cause it was on the very edge and when changing resolution it disappeared. Can be quite confusing some time.

        __________________________________________
        www.strob.net

        Explosion & smoke I did with PhoenixFD
        Little Antman
        See Iron Baby and other of my models on Turbosquid!
        Some RnD involving PhoenixFD

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        • #5
          Indeed - this is because the thing that is actually shaded in the viewport is the box of the simulator, so once you cross the front walls, the shading is gone. I think we could make the back walls of the box shaded instead of the front ones and this would help make it better...
          Svetlin Nikolov, Ex Phoenix team lead

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