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Rendering Phoenix FD Foam particles using GPU Cuda

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  • Rendering Phoenix FD Foam particles using GPU Cuda

    Has anyone got this to work?
    Is it even supported? Hard to find documentation on Phoenix and using GPUs to render it.

    I've tried various things but can only seem to render the main fluid surface using Cuda.
    It would be GREAT if I could also get my foam / splash particles to render using the GPU.

    Anybody got any ideas?
    Can I bounce the particles into PFLow and get them to render from there somehow?

    Thanks, Thomas
    Last edited by ThomasHorsley; 05-05-2017, 01:13 AM.
    Director, Flowstorm Ltd

    www.flowstorm.co.uk

  • #2
    Hello,

    This is still in the to do list. I hope that we can get to it soon.
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Hi Georgi,
      Thanks for confirming that -Look forward to using this feature at some point in future then.
      Thomas
      Director, Flowstorm Ltd

      www.flowstorm.co.uk

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