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  • Chocolate problems

    Im doing a chocolate bar, but the mesh breaks apart when it?s almost done every time. I?ve tried everything. 0,08-0,3 cellsize. viscosity between 0,6-0,9, wetting 0,1-1, surface tension 0,1-1. sticky effect 1

    nothing works. The bar has rounded corners 20 cm, scene scale is 0,7

    I?d love a setting that makes it impossible for the mesh to break apart ?

    I?ve got 3.03

  • #2
    Hello,

    Can you send us the scene so we can check it out? You can attach it here or send it to support@chaosgroup.com with a link to this thread.

    Thank you,
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

    Comment


    • #3
      Hi,

      try:
      high-resolution grid (smaller cell size)
      set Gravity to 0.5, 0.3 or bellow
      set a little bit larger Scene scale
      sticky=1
      cons. liquid=0
      high viscosity & surf. tens.

      Hope that would help!
      George Barzinski
      QA Phoenix FD

      Comment


      • #4
        What is "cons" ? and where do I change it ?

        Originally posted by George Barzinski View Post
        Hi,

        try:
        high-resolution grid (smaller cell size)
        set Gravity to 0.5, 0.3 or bellow
        set a little bit larger Scene scale
        sticky=1
        cons. liquid=0
        high viscosity & surf. tens.

        Hope that would help!

        Comment


        • #5
          it's Consumed liquid. It's right upon "Sticky effect" and "Drying time".
          George Barzinski
          QA Phoenix FD

          Comment


          • #6
            This works perfekt !! Thank you


            Originally posted by George Barzinski View Post
            Hi,

            try:
            high-resolution grid (smaller cell size)
            set Gravity to 0.5, 0.3 or bellow
            set a little bit larger Scene scale
            sticky=1
            cons. liquid=0
            high viscosity & surf. tens.

            Hope that would help!

            Comment


            • #7
              When I render out the sequence it?s going very fast. almost feels like fast forward. If I change the timescale to 0,5. Do I need to change the spf to half ?

              Click image for larger version

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              Comment


              • #8
                Yummy! Well, no it's not necessary to change SPF to half. More SPF would make fluid smoother. You can achieve slower speed by increasing the Scene scale. Keep in mind that this would give you a different fluid dynamic. So, it's normal. Another way to make a slow-motion is from Input roll-out --> Play speed. Decreasing Play speed parameter would make whole fluid simulation slower.
                George Barzinski
                QA Phoenix FD

                Comment

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