Hello,
I have 2 questions about this sim.
First one, why the tendril are disapear like that ? aren't they supposed to turn to drop instead of disapearing ?
Second one, i fill the bottle with a mesh wich have phoenix paramters initial fill and non solid. It's turned to non renderable to. but we can see the limit of the surface of this mesh in the sim . Why the liquide draw this sort of water level ?
https://vimeo.com/225085636/a502bd2455
I have 2 questions about this sim.
First one, why the tendril are disapear like that ? aren't they supposed to turn to drop instead of disapearing ?
Second one, i fill the bottle with a mesh wich have phoenix paramters initial fill and non solid. It's turned to non renderable to. but we can see the limit of the surface of this mesh in the sim . Why the liquide draw this sort of water level ?
https://vimeo.com/225085636/a502bd2455
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