Hi there,
I have a job that requires a strawberry to be dropped into a champagne glass amongst other things and am having some trouble with a few things.
1) getting the liquid to settle without artifacting. the liquid is a intial fill closed volume inside the glass with a push modifier so it intersects. the SPF is 15 and the scene scale is 1.1 (i had it at .2 but was getting boiling) and 100m or so cells.
the first few frames have the liquid jumping up and down and then artifacting down low on the liquid volume. i know you can do liquid smoothing with particles but these artifacts seem too big to smooth.
I have attached the first 5 frames showing the liquid surface jumping up and down (sorry they wouldnt upload in order)
I have a job that requires a strawberry to be dropped into a champagne glass amongst other things and am having some trouble with a few things.
1) getting the liquid to settle without artifacting. the liquid is a intial fill closed volume inside the glass with a push modifier so it intersects. the SPF is 15 and the scene scale is 1.1 (i had it at .2 but was getting boiling) and 100m or so cells.
the first few frames have the liquid jumping up and down and then artifacting down low on the liquid volume. i know you can do liquid smoothing with particles but these artifacts seem too big to smooth.
I have attached the first 5 frames showing the liquid surface jumping up and down (sorry they wouldnt upload in order)
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