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  • PhoenixFDOceanTex

    Hi

    I have a problem related to vrayocean map displacement. I am getting some sort of brick artifacts. I am using the model with applied texture and displacement from the old scene (which is still rendering fine) but bringing it to new one I am working on now is giving me this odd result. The scenes are in the same scale.
    Best Regards

    Tomek

    Portfolio: http://dtown.pl/

  • #2
    Hello,

    Are you using the Phoenix texture as a displacement modifier or with Phoenix FD simulator? Can you share the scene so we can take a look?
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

    Comment


    • #3
      Thank you for quick answer. It is mix texture with two phoenix ocean maps as displacement (I think it was provided by one of PDF developers some time ago). I did not have full PhoenixFD until now and maybe this was causing the problem. Recreating the texture from scratch solved the problem but just like I said the old scene was rendering fine...
      Best Regards

      Tomek

      Portfolio: http://dtown.pl/

      Comment


      • #4
        Glad that is working now. If you still keep a copy of the problematic scene it will be great so we can see where the problem was.
        Georgi Zhekov
        Phoenix Product Manager
        Chaos

        Comment

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