Hi,
I created a glass with an ice cube inside. For the fluid I have an object with initial fill selected.
When I start the simulation, the fluid starts to shrink down drastically.
The ice cube is inside the initial fill object. But it has "Solid" and "Clear Inside" selected.
The ice cube also has some air bubbles inside - the bubbles are a separate mesh and the normals are reversed for render purpose.
I also have some turbulence inside the scene to animate the water.
Simulation Setup:
- Scene Scale = 3
- Cell Size = 0.08
- Steps per Frame = 7
Someone knows what might causes the water to shrink?
I created a glass with an ice cube inside. For the fluid I have an object with initial fill selected.
When I start the simulation, the fluid starts to shrink down drastically.
The ice cube is inside the initial fill object. But it has "Solid" and "Clear Inside" selected.
The ice cube also has some air bubbles inside - the bubbles are a separate mesh and the normals are reversed for render purpose.
I also have some turbulence inside the scene to animate the water.
Simulation Setup:
- Scene Scale = 3
- Cell Size = 0.08
- Steps per Frame = 7
Someone knows what might causes the water to shrink?
Comment