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Generating foam from wetmap

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  • Generating foam from wetmap

    Hello,

    I set up some foam particle generation to create bubbles from a wetmap to try and simulate boiling when an object enters a liquid but it seams to only work with cylinder objects.
    Click image for larger version

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    Any other type of object I add to the set up does not generate any foam particles.
    Click image for larger version

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    All the objects get wet particles attached and the PhoenixFDParticleTexture shades them correctly at render time but only objects made from a cylinder primitive actually generate the foam particles.

    I am running PhoenixFD 3.10.00

    Any idea to what is wrong?

    Thanks.
    Attached Files

  • #2

    My bad!

    PhoenixSource had a Polygon ID set

    All is good, now I can move on

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    • #3
      Ah, whew Glad you found the problem!
      Svetlin Nikolov, Ex Phoenix team lead

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