Hello,
I set up some foam particle generation to create bubbles from a wetmap to try and simulate boiling when an object enters a liquid but it seams to only work with cylinder objects.
Any other type of object I add to the set up does not generate any foam particles.
All the objects get wet particles attached and the PhoenixFDParticleTexture shades them correctly at render time but only objects made from a cylinder primitive actually generate the foam particles.
I am running PhoenixFD 3.10.00
Any idea to what is wrong?
Thanks.
I set up some foam particle generation to create bubbles from a wetmap to try and simulate boiling when an object enters a liquid but it seams to only work with cylinder objects.
Any other type of object I add to the set up does not generate any foam particles.
All the objects get wet particles attached and the PhoenixFDParticleTexture shades them correctly at render time but only objects made from a cylinder primitive actually generate the foam particles.
I am running PhoenixFD 3.10.00
Any idea to what is wrong?
Thanks.
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