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water ball belch from bottle's bottom

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  • water ball belch from bottle's bottom

    Hello, I simulated 200 frames water in a bottle, there still has water ball belch from bottle's bottom, how to avoid this happen? Thanks.
    Attached Files

  • #2
    Hey,

    How does it look in animation? If I have to guess, I'd say try to decrease the Isosurface option under Rendering - that's only in case these artifacts appear near the walls though.

    Cheers!
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      Hello,

      The bottle is sway from left to right then from right to left, in cycle state. I decreased the Isosurface there reduced some water ball, but always remain some of these, these water ball are not regular state in physical (In real physical state there sway a bottle no water ball produce in bottom of bottle ). Is there other way to continue reduce these? Thanks.
      Attached Files

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      • #4
        Hi,

        would you attach a screenshot of the settings you set? Maybe more SPF, a little bit increase in Surface tension or bigger Scene scale would help to eliminate these air pockets. Also, you can send the scene for further investigation.

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        • #5
          Something else you could try is to add a very small amount of viscosity, enable wetting on the geometry and boost the Sticky option for the wetting.
          Svetlin Nikolov, Ex Phoenix team lead

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