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Proxy object crashes max when simming

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  • Proxy object crashes max when simming

    I have recently upgraded phoenix fd from 2.2 to 3.05 build ID 171109 and have vray 3.50.04. Im trying to use low poly version of ship hulls I have been using in 2.2 but when I make a new sim in 3.05 with a old ship hull it crashes on me randomly every time I try to make a high res sim.I have even made a new low poly hull from a box and still crashes on me. I have tried everything the past few days to fix it and nothing is working.Only thing I have gotten to work is makeing a box and simming it but if I merge in one of the objects thats giving me trouble and sim it crashes on me.I have tested it on 2 different machines with the same software and same results. I just did a test simming one of my old scenes that was made in 2.2 and it sims fine but when I convert the PHXSimulator to a LiquidSim using the a_convertoliquid() script and do a sim it crashes.

    Do I need a updated version like a patch? I just emails about getting the nightly builds so I can test but only can test it I cant use the nightly builds for the studio I work for. Please help let me know if you need max files or anything or where I can get a updated patch thanks

    Click image for larger version  Name:	CVN_78_Image.PNG Views:	1 Size:	247.7 KB ID:	989645
    Last edited by Turtle247; 28-03-2018, 08:28 PM.

  • #2
    Hey, this should be fixed in the official 3.10 - give it a try - it's available on the download section of chaosgroup.com - https://download.chaosgroup.com/?product=46&platform=49

    Hope this helps! If you still have issues with it, please send the scene over.
    Svetlin Nikolov, Ex Phoenix team lead

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