Hi,
I'm currently working on a scene with a tug that is towing a barge.
The problem I am having is that you can clearly see the grid by the color of the ocean. I have taken out a few pictures so that you can see what I'm talking about, I also rendered out a picture without any displacement from the oceantex. The problem by the looks of is some additional 'noise' caused by the simulation itself and that is causing a different reflection surface compared to outside.
Any tips that I could use to combat this issue?
Edit: I should say I tried to up the subdivs, that helped a little, but not a lot.
I'm currently working on a scene with a tug that is towing a barge.
The problem I am having is that you can clearly see the grid by the color of the ocean. I have taken out a few pictures so that you can see what I'm talking about, I also rendered out a picture without any displacement from the oceantex. The problem by the looks of is some additional 'noise' caused by the simulation itself and that is causing a different reflection surface compared to outside.
Any tips that I could use to combat this issue?
Edit: I should say I tried to up the subdivs, that helped a little, but not a lot.
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