I always find myself strugggling for hours with water simulation in phoenixFD. The problem is always flickering and noisy water surface. Is it even possible to make a stable watersim in a 1x1x1m(scene scale 2) container? I've sized it up to 5x5x5m(scene scale 1) with 27m cells and 20 steps pr frame. Surface tension 0,1.
Unfortunenately when I slow it down the flicker is very noticeable. I've done +50 scenes with phoenixFD in the past and I still struggle to get liquid stable, it can be very frustrating at times.
Any pointers to get stable liquid would be welcome.
I'm using the Nightlies_28250 version.
Unfortunenately when I slow it down the flicker is very noticeable. I've done +50 scenes with phoenixFD in the past and I still struggle to get liquid stable, it can be very frustrating at times.
Any pointers to get stable liquid would be welcome.
I'm using the Nightlies_28250 version.
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