Hi I just have 2 questions.
1. is PCG the best method for underwater dust spread and scene scale 3 ?
2. We enabled foam particle generation but we are not seeing them. We want them to be bubbles that going up after the rock impact. Only drag particles work
Thanks
1. is PCG the best method for underwater dust spread and scene scale 3 ?
2. We enabled foam particle generation but we are not seeing them. We want them to be bubbles that going up after the rock impact. Only drag particles work
Thanks
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