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Particle Shader Names and icons to be unique (i.e. Foam, Splash, Mist etc).

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  • Particle Shader Names and icons to be unique (i.e. Foam, Splash, Mist etc).

    A simple request - please can the names of the Particle Shaders not all be called PHXFoam001, (when that is for Splash etc). Should be called PHXSplash001 etc.

    Also if the icons could be unique too that'd be more useful and it'd be less likely to click and select the wrong one.
    Jez

    ------------------------------------
    3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
    Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

    Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
    ---- Updated 06/09/23 -------

  • #2
    Sure, the first one we already had in mind. Will add some code for special naming for particle shaders created when clicking Foam and Splash in the simulator for tomorrow's nightly.

    I'm afraid the second one is not going to happen any time soon because we need to make some significant changes to the way the wireframe helpers are drawn in the viewport.

    Cheers!
    Svetlin Nikolov, Ex Lead Phoenix developer

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    • #3
      Thanks Svetlin
      Jez

      ------------------------------------
      3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
      Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

      Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
      ---- Updated 06/09/23 -------

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