Altrough it's probably more or less feasible with cascade simulation (didn't test it for now), I thought about some kind of UpRes Cage in the Grid.
I'm thinking typically about an ocean simulation where you could have a zone (or zones! even better), where you have an up on the cell resolution. Typical example, I'm thinking of, is a ship: It's better to have a good cell resolution at bow, when we could have less cells on the rest of the grid. So, it would be like a box or a sphere, which is in the main grid, and in this Gizmo, you can define an UpRes of 10%, 25%, 50%. Once the particles leave this "Gizmo" they are "melted" into the main grid resolution.
Does this make any sense to you?
I'm thinking typically about an ocean simulation where you could have a zone (or zones! even better), where you have an up on the cell resolution. Typical example, I'm thinking of, is a ship: It's better to have a good cell resolution at bow, when we could have less cells on the rest of the grid. So, it would be like a box or a sphere, which is in the main grid, and in this Gizmo, you can define an UpRes of 10%, 25%, 50%. Once the particles leave this "Gizmo" they are "melted" into the main grid resolution.
Does this make any sense to you?
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