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  • Wishlist

    Hey Guys.

    Really been great working with Phoenix for this beer commercial been doing.

    Few things I would love to see.

    1) An option for air in the fluid sims. ie if there is an air pocket in a containers cavity it wont allow fluid to fill it.
    2) Irregular grids defined by geometry. We were doing mainly closed systems within letters.
    For example it would be great if phoenix didn't have to calculate anything outside of the letter.
    Could have much higher grid resolution without sim cost.
    3) A way to reduce the rendering of Phoenix particles for quick render tests ie render xx%.

    Thanks guys for a great product and great support.
    Gavin
    Gavin Jeoffreys
    Freelance 3D Generalist

  • #2
    the first option is actually reality, the air in the liquid sims is always simulated (it would be harder to exclude it!) however to simulate air pocket you need extremely high conservation settings, because the huge difference in the masses of the water and air (about 1000 times)
    the second option you can achieve bu filling all the outside space with geometry.
    the third option is already scheduled
    ______________________________________________
    VRScans developer

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    • #3
      Originally posted by Ivaylo Katev View Post
      the second option you can achieve bu filling all the outside space with geometry.
      woudn't it be much more convenient if you could define an inside space?
      www.hofer-krol.de
      Visualization | Animation | Compositing

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      • #4
        yes, we can add an option that inverts the bodies, similar to the invert gizmo option.
        ______________________________________________
        VRScans developer

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