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Near realtime feedback (X-Particles for C4D)

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  • Near realtime feedback (X-Particles for C4D)

    Not to sound ungrateful or anything, but have you guys see this?
    Quite impressive liquid feedback speeds - Should we expect something similar in the final release? Or is it unfair to compare the two systems.

    https://vimeo.com/121016321

    Kind Regards
    -Claus

  • #2
    you mean the coloring of the particles? we have this planed for implementing, all the liquid simulators are using this visualization style so it's not good to mace exception.
    ______________________________________________
    VRScans developer

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    • #3
      Yea, okay, just did a quick test similar to what they show, and given my machine is two years old, and my recollection is mostly based on complex time consuming simulations. I most admit that Phoenix seems to be just as interactive as their system. And you are probably right about the color coding of the particles gives the their system more visual credibility, since blue/white has become standard in fluid simulations.

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