Would really like to be able to choose a PRTLoader as the particle source in a Phoenix Source. Having to go through PFlow is very slow and cumbersome.
Would like to have a feature similar to the "Wait if caches are missing" option used in resimulation, but for rendering. I would like to be able to start the render farm and have it wait for missing simulation files. (Yes, you can do this with Deadline dependencies, but Deadline is very expensive if you have a lot of nodes, albeit an excellent product).
Thanks.
Would like to have a feature similar to the "Wait if caches are missing" option used in resimulation, but for rendering. I would like to be able to start the render farm and have it wait for missing simulation files. (Yes, you can do this with Deadline dependencies, but Deadline is very expensive if you have a lot of nodes, albeit an excellent product).
Thanks.
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