The Interaction tab in PFD is a little tricky to use in complex scenes. I always use Include Lists and I try to keep the objects organized in scenes when I have 30+ objects in the list but it's difficult to read. Sometimes I want to confirm that a certain object is in that list and I have to carefully scroll through because it doesn't order the objects alphabetically.
It could be helpful to offer a floater window that would allow the user to see a larger window with the ability to order alphabetically or allow manual re-ordering of objects to keep them organized. Perhaps offering a hierarchical view or maybe the ability to link to entire selection sets or even layers altogether. With entire layers, the user could have a "PFD_Collision_Objects" layer and by simply placing different objects in that layer, they would automatically be included in the simulation.
Some of my PFD dreams and fantasies.
Thanks!
Josh Clos
It could be helpful to offer a floater window that would allow the user to see a larger window with the ability to order alphabetically or allow manual re-ordering of objects to keep them organized. Perhaps offering a hierarchical view or maybe the ability to link to entire selection sets or even layers altogether. With entire layers, the user could have a "PFD_Collision_Objects" layer and by simply placing different objects in that layer, they would automatically be included in the simulation.
Some of my PFD dreams and fantasies.
Thanks!
Josh Clos
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