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VrayMultiSub Tex in the PHXSource Texmap Masks

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  • VrayMultiSub Tex in the PHXSource Texmap Masks

    Hi,

    i've big cached geometry from TP, I'd like to use the faces mat IDs to emit from (and colorize too).

    Is it possible ?

    Thanks !
    Last edited by tetsuo; 16-06-2017, 09:00 AM.

  • #2
    Hello,

    In the PHXSource you can set the Polygon ID you would like to use.
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Hello,

      thank you, but I'd like to use several ids, not only one.

      Comment


      • #4
        Hello,

        Multiple ids per one Source are not supported - but I will add it in the to do list. For now you can make several Sources and assign different ID for each one.
        Georgi Zhekov
        Phoenix Product Manager
        Chaos

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        • #5
          Ok,

          last time I tried I remember that I can't pick one object with different PHXSources.
          I'll make a try tomorow,
          Thanks !

          Comment


          • #6
            Yup, this wont work indeed - for now just texture mapping, vertex color and a single poly ID will do.
            Svetlin Nikolov, Ex Phoenix team lead

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