Hi
Are you guys planning to implement any new solvers to phoenix fd like the ones bellow?
I just saw a couple of videos where they talk about just two examples
1. Adaptive Fluid Simulation Solver where only it is important that's where you get the most particles https://youtu.be/dH1s49-lrBk?t=57s
2. Narrow Band Flip Solver where particles are reduced by 19x just because they are on a surface only https://youtu.be/nfPBT71xYVQ?t=20s
Any plans for GPU/Multi GPU support. I just saw some solvers doing 10 mil particles almost in real time. I am amazed how many solvers are out there but they never get implemented into plugins etc.
Thank you
Are you guys planning to implement any new solvers to phoenix fd like the ones bellow?
I just saw a couple of videos where they talk about just two examples
1. Adaptive Fluid Simulation Solver where only it is important that's where you get the most particles https://youtu.be/dH1s49-lrBk?t=57s
2. Narrow Band Flip Solver where particles are reduced by 19x just because they are on a surface only https://youtu.be/nfPBT71xYVQ?t=20s
Any plans for GPU/Multi GPU support. I just saw some solvers doing 10 mil particles almost in real time. I am amazed how many solvers are out there but they never get implemented into plugins etc.
Thank you
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