I noticed, that using the VRayDisplacementMod on decals doesn't work (even with "Use object material" and the displacement map assigned to the decal material).
Kind of works without the VRayDisplacementMod, just with the map in the matierial's displacement slot and opacity mask also applied to the the decal. This approach however lacks the finer controls of the VRayDisplacementMod (especially the important "Shift" attribute).
Guess I've missed something, what's the best procedure for using displacement maps with decals?
Kind of works without the VRayDisplacementMod, just with the map in the matierial's displacement slot and opacity mask also applied to the the decal. This approach however lacks the finer controls of the VRayDisplacementMod (especially the important "Shift" attribute).
Guess I've missed something, what's the best procedure for using displacement maps with decals?
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