Hi,
just an idea. When now we have multiplier for fog in lights properties, can we have multiplier for lens effects?
This would be great on materials too I think. So lets say I have self-illuminating material so I can set how the material will appear on render with selfillumination parameter but then I will have one more option to control how it will be strong for lens effects. What do you think?
just an idea. When now we have multiplier for fog in lights properties, can we have multiplier for lens effects?
This would be great on materials too I think. So lets say I have self-illuminating material so I can set how the material will appear on render with selfillumination parameter but then I will have one more option to control how it will be strong for lens effects. What do you think?
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