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Adaptive Dome Artefacts with VrayScatterVolume and Clouds

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  • Adaptive Dome Artefacts with VrayScatterVolume and Clouds

    I noticed that the Adaptive Dome sometimes produces visible artefacts in the VrayScatterVolume. For some reason the shadowing also changed with the latest nightly build. I've attached both versions (previously and now) and it should be clear where the issue is. So if the changing shadows are also not intended, consider this another bug report. The clouds haven't moved.
    Build: 6.00.01 - 31453

    Attached Files

  • #2
    So these artifacts are because of the 3.0 light multiplier in the VRayScatterVolume material. Will see what can be done about that.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Ah, I forgot about those. Sorry. I mean, generally, it doesn't matter if we get better volumetrics eventually All of this is just a workaround after all.

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      • #4
        Well, it needs to be fixed anyways - thanks a lot for the scene!

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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