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V-Ray 6 App SDK 6.20 released

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  • V-Ray 6 App SDK 6.20 released

    The V-Ray 6.20 AppSDK builds are now available for download. If you don’t have access, you can request it here.

    Highlights in V-Ray App SDK 6.20 include:

    Partial USD Support
    Explore new options with read-only access to USD files through the VRayScene plugin, laying the groundwork for more extensive features in the next updates.

    GeomScatter Plugin & Utilities
    Explore the features of the GeomScatter plugin, an effective instancing tool for adding greenery, rocks, grass, and similar elements to scenes. With the new GeomUtils.readScatterData() function, you can facilitate the creation of scatter previews.

    Enhanced VFB Layer Manager API
    Take your VFB customizations to the next level with the new Layer Manager API, offering more intuitive and flexible management of VFB layers.

    Latest Bindings
    Stay up-to-date with added Python 3.11, Node.js 18, Electron v23, and Electron v27 bindings, ensuring compatibility with the latest development environments.

    Updated copyPlugins API
    Experience the improved copyPlugins API between renderers, now featuring more informative callbacks and enhanced plugin copying capabilities.

    More V-Ray 6.2 updates
    Discover further enhancements in V-Ray 6.2, including advanced auto-exposure and white balance, Metal rendering for MacOS, and streamlined VFB interactions, all designed to optimize your rendering workflow and expand creative possibilities.

    For the full changelog, check out the file included in the V-Ray AppSDK package.
    ​​
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