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How to set bump map in BRDFVRayMtl

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  • How to set bump map in BRDFVRayMtl

    Hello,

    In BRDFVRayMtl, i set diffuse and opacity maps using the available functions. the same way, i would like to set bump map also, but there is no function to set the same in BRDFVRayMtl class.

    can anyone suggest how to implement this?

    Regards,
    Gopi.

  • #2
    There is in V-Ray 5. But we haven't released V-Ray 5 AppSDK yet. Do you want me to look for an alternative setup for V-Ray Next?

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    • #3
      Hi,

      Thanks for your reply. Do you have any idea when version 5 will be released? Also, if you can find alternative, please provide, and if it helps, thats fine.

      Regards,
      Gopi.

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      • #4
        Here's an example from our 3D guys:

        BRDFBump Base_Mtl@mtl_brdf_0_bump
        { base_brdf=Base_Mtl@mtl_brdf_0; bump_tex_mult=0.3; bump_tex=bump@tex_0; map_type=5; }

        With V-Ray 5 you will be able to set bump that just like Diffuse and Opacity.

        V-Ray 5 AppSDK will be released in approximately 3 months.

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        • #5
          Hi,

          Thanks for your reply. Will give it a try.

          Regards,
          Gopi.

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          • #6
            Hello Stan,

            Any update on VRay 5 AppSDK?

            Regards,
            Gopi.

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            • #7
              We're planning to release it later this month.

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              • #8
                Thanks Stan for quick reply.

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