Hello, I was wondering if it's possible to modify the rotation of the camera in interactive mode in the VFB?
I have a scene that I'm dynamically loading into VRay and had to convert transforms from left-hand to right-hand to get it to render properly. Now after enabling interactive mode in the renderer I found that the orbiting visually makes the camera roll instead of rotating it around the pivot. I'm assuming this has something to do with those transforms I applied to the scene objects.
I have a scene that I'm dynamically loading into VRay and had to convert transforms from left-hand to right-hand to get it to render properly. Now after enabling interactive mode in the renderer I found that the orbiting visually makes the camera roll instead of rotating it around the pivot. I'm assuming this has something to do with those transforms I applied to the scene objects.
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