Might be a dumb question, but using the C++ API, how do I cast a VRay::Plugin to a more specific plugin?
something like
VRay::Plugin some_connection = some_plugin.get_color_a();
VRay::Plugins::TexBlend blah = (VRay::Plugins::TexBlend) some_connection;
something like
VRay::Plugin some_connection = some_plugin.get_color_a();
VRay::Plugins::TexBlend blah = (VRay::Plugins::TexBlend) some_connection;
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