Hello. I'm in KOVI Company.Currently, we are developing a rendering program based on the V-Ray APP SDK.
Regarding that, I want to use a material created in V-RAY in APPSDK.
In the case of VRSCene, all information on materials, meshes, and nodes is included. Currently, I want to create a mesh in real time and attach a material for v-ray to it.
I've searched all the ways to figure out how to use a VRMAT file, but I'm having trouble.
Please give me a simple code on how to assign MtlVRmat as material using .VRMAT file.
Thank you.
Regarding that, I want to use a material created in V-RAY in APPSDK.
In the case of VRSCene, all information on materials, meshes, and nodes is included. Currently, I want to create a mesh in real time and attach a material for v-ray to it.
I've searched all the ways to figure out how to use a VRMAT file, but I'm having trouble.
Please give me a simple code on how to assign MtlVRmat as material using .VRMAT file.
Thank you.
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