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Got error after adding denoiser

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  • Got error after adding denoiser


    app sdk version appsdk-win_qt5-nightly-vray_v5.20.24-20230208
    Add
    Code:
    RenderChannelDenoiser VRay_denoiser@RE_2 {
    enableDeepOutput=1;
    enabled=1;
    name="VRay denoiser";
    engine=0;
    mode=2;
    type=0;
    preset=1;
    strength=1;
    radius=10;
    use_gpu=1;
    progressive_update=10;
    }

    got error
    Code:
    error -5 in file C:\CI\cgrepo\utils\denoiser\src\ocl.cpp, line 335
    error -34 in file C:\CI\cgrepo\utils\denoiser\src\ocl.cpp, line 342 error
    -34 in file C:\CI\cgrepo\utils\denoiser\src\ocl.cpp, line 206

  • #2
    We can only speculate what the cause of those errors might be. It might be caused by a Windows or driver update(s) that broke OpenCL. Or it might be caused by mixing V-Ray files from different versions. Our GPU developers told me they recently fixed something that might be related but the fix is available in recent version 6 nightlly builds only. If you can switch to version 6 and try the nightlies, that may be useful to resolve the issue or find the real cause.

    Comment


    • #3
      no app sdk for version 6.

      RenderChannelDenoiser use_gpu=1;
      Is gpu denoiser faster than cpu?
      ​gpu denoiser​ is recommended?

      It seems

      Code:
      renderer.GetImage();
      don't get the denoise image.
      Last edited by baoxiaohe_developer; 21-02-2023, 01:44 AM.

      Comment

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