Hey guys,
V-Ray 6, hotfix 1 is now available for download from our website.
Build 6.00.06 (V-Ray 6, Hotfix 1) (July 28, 2022)
New features
V-Ray
V-Ray
V-Ray 6, hotfix 1 is now available for download from our website.
Build 6.00.06 (V-Ray 6, Hotfix 1) (July 28, 2022)
New features
- Keep the renderer settings when switching the production renderer between V-Ray and V-Ray GPU;
V-Ray
- Proper alignment on placing cosmos walls and ceiling suited assets;
- Cosmos importer - decal autogrid/auto-placement;
- New icons for the Vantage Toolbar;
- Implement QT UI of Environment rollup;
- Implement Qt UI of VRayBitmap;
- Texture slots for fog depth and translucency amount;
V-Ray
- Evaluate diffuse and specular separately only for non-volume hits with VRayLight Affect atmospherics;
- Saving EXR directly from the VFB is not multithreaded (regression);
- Artifacts with matte object and invisible VRayLight;
- Reflections dim falloff does not work with matte object;
- Invisible lights are visible in front of Matte surfaces;
- Animated thickness parameters for thin film in VRayMtl are not exported;
- Crash in compact material editor when dragging VRayBlendMtl's coat material to a free slot;
- Crash on GPU rendering when using splines as distribute-on objects;
- Optix crashes with Chaos Scatter and assigned surface color on the source object when the distribute-on object does not have any texture to be used as a base map;
- Specific scenes cause the GPU engine to crash;
- Clipped light geometry when 'Clip lights geometry' option is disabled and non-light geometry is in front of lights;
- Wrong VRayClipper material on clipped VRayLight objects when set to Use object material;
- Crash when picking VRayScatter for a Cryptomatte Mask;
- DirtTex: "Distribution" parameter must be disabled only for the reflection modes;
- VRayEnmeshMod's Crop box size resets with UnwrapUVW;
- VRayEnmesh produces wrong results when shaded with VRayTriplanarTex;
- VRayEnmesh ignores hidden polygons and renders the full mesh in its objects list;
- Limit the VRayEnmesh list to not accept the same object more than once;
- Rearrange the UI
- Black IPR rendering after refresh when using VRayInstancer;
- VRaySun's Clouds not updating in IPR when used only in VRayDome;