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2.4 Vrayfur level of detail

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  • 2.4 Vrayfur level of detail

    Just wondering what the values mean in terms of scene units for Start distance and Rate?
    They default at 1000, so is this inches or feet or?
    (Working in feet with decimal inches.)

    Thanks a lot for adding this BTW.

  • #2
    and only from camera or also from a persp view?

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    • #3
      Originally posted by voltron7 View Post
      Just wondering what the values mean in terms of scene units for Start distance and Rate?
      They default at 1000, so is this inches or feet or?
      They are generic scene units; as is the custom, we forgot to specify that the spinners should display in the current scene units
      It's fixed for the next nightly build and we'll patch it on the site too.

      Best regards,
      Vlado
      Last edited by vlado; 07-02-2013, 08:58 AM.
      I only act like I know everything, Rogers.

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      • #4
        It works both with camera and perspective views.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #5
          Originally posted by vlado View Post
          They are generic scene units; as is the custom, we forgot to specify that the spinners should display in the current scene units
          It's fixed for the next nightly build and we'll patch it on the site too.

          Best regards,
          Vlado
          Thanks for the explanation

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          • #6
            Hello,

            It's not the exact subject but I try to use the VrayMultiSub Tex with VRayFur but it don't work. I put a Material or a MaterialByElement modifier but no effect.
            Is there a way to have random colors in VrayFur?

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            • #7
              You can use a very fine Noise texture.

              Best regards,
              Vlado
              I only act like I know everything, Rogers.

              Comment


              • #8
                Originally posted by vlado View Post
                You can use a very fine Noise texture.

                Best regards,
                Vlado
                Could you please tell a bit more on this method? I was also wondering about the question fredodingo asked...
                thanks in advance

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                • #9
                  to have random colors
                  Did you mean a few scattered colors texture? Or is it a specific effect that you want to achieve?
                  Best regards,
                  Zdravko Keremidchiev
                  Technical Support Representative

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