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V-Ray 2.40.04 available for download

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  • V-Ray 2.40.04 available for download

    Hello guys,

    V-Ray 2.40.04 is available for download from our web site. The changelog from the previous release is as follows:

    Build 2.40.04 official
    ==============

    New features:
    (*) Support for 3ds Max 2014;
    (*) V-Ray RT: Support for MultiScatter instancing;
    (*) V-Ray RT: Support for Phoenix FD 2.1;

    Modified features:
    (*) V-Ray: Changed default settings of VFB's sRGB button, "Don't affect colors" option and "Gamma" value to suit Linear Workflow from the start;
    (*) VRayCarPaint: Added support for displacement texture channel;
    (*) VRayHDRI: Made file open dialog to remember the last used file type filter;
    (*) VRayHDRI: The image file is now reloaded if it had been changed outside 3ds Max;
    (*) VRayMtl: Added Self-illumination slot;
    (*) Raw OpenEXR files now have ZIPS compression by default;

    Bug fixes:
    (*) VRayProxy: Objects pointing to vrmesh files without extension did not render;
    (*) V-Ray RT: Fixed crash when a texmap is attached to an disabled environment override slot;
    (*) V-Ray RT: Fixed error during initialization when Auto update bitmaps is enabled;
    (*) V-Ray RT: Fixed wrong DOF with physical camera;
    (*) V-Ray RT GPU: Fixed crash with materials with mapped IOR;
    (*) VRayIESLight: Fixed issue causing wrong override shape dimensions when loading, if the previous scene had different units setup;
    (*) VRayMultiSubTex: Fixed issue preventing drag and drop operations for subtex with index greater than 20;
    (*) VRayPTex: Fixed a crash at the end of a rendering;
    (*) V-Ray Light Lister: Fixed error in 3ds Max 2014;

    This is the last update to include support for MetaSL shaders in VRayGLSLMtl and VRayGLSLTex. We will be dropping support for MetaSL and will focus on the Open Shading Language and our own implementation of GLSL.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

  • #2
    Thanks Vlado and ChaosGroup Team!

    BUT

    Due to technical problems, please only download this next week.
    (To give me a chance to download 1st)
    Kind Regards,
    Morne

    Comment


    • #3
      Thanks for the update.

      Comment


      • #4
        Vlado - if we update from the previous stable version to this version, will we see any differences in our max files or rendered output concerning the following (or other changes in this release)?

        (*) V-Ray: Changed default settings of VFB's sRGB button, "Don't affect colors" option and "Gamma" value to suit Linear Workflow from the start;

        Or are we safe to upgrade, to see no differences. I am literally always in the middle of several jobs, so I never have a time period "between" jobs where I can safely upgrade and not care if rendered output changes.

        Many thanks,
        Alex York
        Founder of Atelier York - Bespoke Architectural Visualisation
        www.atelieryork.co.uk

        Comment


        • #5
          Alex,
          You wont have any issues.
          The change will only come in to effect when you start a new scene from scratch.
          Chris Jackson
          Shiftmedia
          www.shiftmedia.sydney

          Comment


          • #6
            Originally posted by jacksc02 View Post
            Alex,
            You wont have any issues.
            The change will only come in to effect when you start a new scene from scratch.
            Thanks Chris
            Alex York
            Founder of Atelier York - Bespoke Architectural Visualisation
            www.atelieryork.co.uk

            Comment


            • #7
              (*) VRayMtl: Added Self-illumination slot;
              after all those years... finally...

              Comment


              • #8
                is there a maya version in the works..?

                Comment


                • #9
                  Originally posted by FSGFX View Post
                  is there a maya version in the works..?
                  Yes.

                  Best regards,
                  Vlado
                  I only act like I know everything, Rogers.

                  Comment


                  • #10
                    Self-illum : it was allready there in the 2.30.04

                    Comment


                    • #11
                      Originally posted by muoto View Post
                      Self-illum : it was allready there in the 2.30.04
                      We missed it in the changelog though.

                      Best regards,
                      Vlafo
                      I only act like I know everything, Rogers.

                      Comment


                      • #12
                        Hello Vlado!

                        Thank you for the update.
                        I was using vraymax2013 on 2 computers, one as a render slave using VrayDR on 3DSmaxDesign 2014.
                        After the uninstall and install the new version for 2014 the slave computer refuses to render. I've try several times to install and install again everything with no luck, so the solution I found was to revert back the vray for 2013 on max 2014. Now the slave computer can render again using Vray DR.
                        Have you done anything that changes this process?

                        Thank you

                        Comment


                        • #13
                          Originally posted by GoncaloP View Post
                          Have you done anything that changes this process?
                          No, there are no changes at all, so it's a bit strange as we tested DR before the release. Will try to reproduce it here though.

                          Best regards,
                          Vlado
                          I only act like I know everything, Rogers.

                          Comment


                          • #14
                            So Vlado -- I think the changelog naturally raises the question: When can we expect Phoenix FD 2.1?

                            Comment


                            • #15
                              Well...

                              Hum, can we know approximately when Vray 3 is expected?
                              I was expecting so much of this release, I guess I will have to wait...

                              Stan
                              3LP Team

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