I have an older scene (stripped version attached),
Can anyone explain what is causing this?
Places I've looked to make sure it's still the same:
-V-ray sun
- vray sky in the 3ds Max environment slot,
- nothing in any of the V-ray environment slots
- Physical camera custom white balance slot
- 3ds Max 'environment & effects' Exposure Control still set to 'physical camera'
...I can't find where the difference could be?
Can see for yourself in the attached file, then reset the v-ray settings and it'll have a pinkish tinge when rendered.
Cheers
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