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Fog distance from ground

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  • Fog distance from ground

    Will a similar feature for Vray be implemented at some stage ?

    https://www.youtube.com/watch?time_c...&v=RbOKWhlxkQM
    Regards

    Steve

    My Portfolio

  • #2
    There's the height option in the environment fog, should do the same.
    Alternatively, I don't use 3Ds Max, but in Maya it's possible to add volumetric textures like noise and gradients to the density, which would let you easily create a distance from the ground effect, or even use VRay Distance shader to control the fog precisely with a mesh. I assume the same is possible in 3Ds Max.
    Last edited by dgruwier; 04-07-2018, 01:03 AM.
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    https://surfaceimperfections.com/

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