Hi
I am about to setup an ocean scene with a spherical HDRI Sky as a light source and use it as a background. This scene will have a lot of heavy mesh geometry in it too including a full land scene with trees, grass etc.
I have not used VRay since 1.5 so I am wondering at the optimal process to use HDRI Lighting, Background and Reflection as there seem to be multiple places where one could do this.
My thoughts are this:
1. For Lighting: Use Dome light with VRayHDRI map of sky, set to invisible, 2K HDRI resolution
2. For Background: Use Bitmap of sky as (hotkey "8" environment map, 8k or 16K
3. For Reflection: Use Bitmap of sky, instance of #2 (or copy) as Vray Render Settings -> Environment -> Reflection/Refraction map for very clear (or blurry) reflections
As for exposure, disable it on the physical camera, do not use Max exposure control panel and just use the VRay Frame buffer window exposure control.
Is this the correct process in latest VRay GPU Next for HDRI environments and exposure control?
Rendering on 1070Ti's and 1080Ti's
Many thanks.
I am about to setup an ocean scene with a spherical HDRI Sky as a light source and use it as a background. This scene will have a lot of heavy mesh geometry in it too including a full land scene with trees, grass etc.
I have not used VRay since 1.5 so I am wondering at the optimal process to use HDRI Lighting, Background and Reflection as there seem to be multiple places where one could do this.
My thoughts are this:
1. For Lighting: Use Dome light with VRayHDRI map of sky, set to invisible, 2K HDRI resolution
2. For Background: Use Bitmap of sky as (hotkey "8" environment map, 8k or 16K
3. For Reflection: Use Bitmap of sky, instance of #2 (or copy) as Vray Render Settings -> Environment -> Reflection/Refraction map for very clear (or blurry) reflections
As for exposure, disable it on the physical camera, do not use Max exposure control panel and just use the VRay Frame buffer window exposure control.
Is this the correct process in latest VRay GPU Next for HDRI environments and exposure control?
Rendering on 1070Ti's and 1080Ti's
Many thanks.
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